Stefano Monolo
I am a software engineer passionate about the web and its technologies.
- stmonolo@gmail.com
- smonolo
- stemon
- smnl.dev
- Milan, Italy
Experience
6 yearsSenior Software Engineer at Klarna
October 2025 - Present · Via Giuseppe Mazzini, 9, Milan, Italy
- TypeScript
- React
- React Native
- Node.js
- AWS
- Kafka
- AI Tooling
- •
Building and maintaining core services for financial hardship and credit disputes, such as cases involving deceased customers or bankruptcy
- •
Developing and supporting systems for standard disputes, returns, and refunds
Software Engineer at WeRoad
September 2024 - October 2025 · Viale Cassala, 30, Milan, Italy
- TypeScript
- Vue
- Nuxt
- PHP
- Laravel
- PostgreSQL
- Docker
- GCP
- RabbitMQ
- •
Developed and maintained an internal platform used by 4000+ travel coordinators and 500+ partners around the world
- •
Contributed to the development of an internal portal used by partners to create and manage tours
Software Engineer at Kampaay
August 2023 - September 2024 · Viale Cassala, 30, Milan, Italy
- TypeScript
- Vue
- Nuxt
- React
- •
Designed and developed a modern and accessible platform used by 150+ businesses across Italy and Sweden
- •
Developed and maintained an in-house internal back office used by 50+ employees across the two countries on a daily basis
- •
Attended technical and product meetings to define roadmaps and 20+ sprints by helping plan 100+ epics and organize workload
- •
Proposed and discussed customer experience and internal efficiency related initiatives to be worked on during sprints
- •
Worked on R&D initiatives including code refactoring, migration to new technologies, gRPC research and AI features
Web Engineer at EVNT Games
November 2022 - March 2024 · Remote, Europe
- TypeScript
- React
- Next.js
- •
Migrated a Twitch Rivals tournament website to Next.js, improved SEO, created new features and completely changed its design
- •
Built the main marketing website using Next.js, used by customers to view insights and contact the company for business inquiries
- •
Developed a UEFN market related functional website used by 500+ users on a daily basis to view Fortnite maps and creators
- •
Created several private websites used by Twitch and YouTube content creators to display real-time to 5000+ active viewers
- •
Collaborated with external developers to integrate third-party services on gaming related products, such as Overwolf and Tebex
Web Engineer at Moonsworth
January 2022 - November 2022 · Remote, Europe
- TypeScript
- Python
- Electron
- React
- Next.js
- •
Worked with designers and other engineers to release a new major version of a Minecraft launcher used by 100k+ users every day
- •
Developed 2 internal UI component libraries shared across multiple products and published using GitHub Package Registry
- •
Maintained existing marketing websites and migrated the main one from Jekyll to Next.js, improving SEO and performance by 50%
- •
Helped designing new interfaces and layouts on Figma and taking technical decisions along with product managers and designers
Product Engineer at Top.gg
November 2020 - June 2021 · Remote, Europe
- TypeScript
- Express
- React
- Next.js
- •
Migrated a Discord bots listing website used by 25k+ users every day from Express to Next.js, improving performance and stability
- •
Collaborated with an external design agency to completely redesign the website, introducing a new design system and library
- •
Maintained an invite-only website that managed auctions based on traffic and previous engagement used by selected users and businesses
- •
Improved existing moderation tools that allowed volunteer and paid staff to review 100+ new Discord bots every day
Web Engineer at ESL FACEIT Group
March 2020 - December 2021 · Remote, Europe
- TypeScript
- Python
- Electron
- React
- Next.js
- •
Joined a small side team of one developer and got familiar with 4 different codebases of products used by 50k+ users every day
- •
Worked on a major release of the popular Minecraft launcher Badlion Client, switching from version 2.0 to 3.0 in about 6 months
- •
Developed internal and content creator related tools to simplify daily tasks and enhance engagement and improve product marketing
- •
Reviewed and implemented user feedback and worked with backend developers to improve existing gRPC infrastructure and automation
Projects
Open Source
Contributed to several open source projects, developer tools, and AI-assisted workflows, including Italian government institutional websites.
MXC
Built e-commerce and feedback sites for a popular FiveM resources creator.
Settings Hunt
Built a game settings sharing platform for uploading and sharing config files and gaming guides.
Breeng
Led a cross-functional team of 10 creating a multi-platform job seeking application, managing engineering strategy and weekly releases.
Skills
Backend
- Node.js
- Go
- Python
- Java
- Kafka
AI & LLMs
- LLMs
- AI Agents
- Prompt Engineering
- Agentic Workflows
- OpenAI API
Frontend
- TypeScript
- Vue
- Nuxt
- React
- React Native
- Next.js
- Vitest
- Playwright
- HTML
- CSS
Database
- PostgreSQL
- MySQL
- MongoDB
- Redis
DevOps
- Docker
- AWS
- Google Cloud
- CI/CD
- Git
- Linux
Education
- Università del Piemonte Orientale
Bachelor of Technology - Computer Science
- Liceo Scientifico Claudio Cavalleri
High School Diploma - Applied Sciences
Volunteering
Volunteer at Protezione Civile Regione Lombardia
Trained in emergency response, including wildfire fighting, flood operations, high-risk scenarios, and rescue diving.
Languages
Italian
Native
English
Fluent